Maya 2015 Notice
We are currently delayed in our software's updates for Maya 2015. 2015 introduced some significant issues for us. However, it appears that these issues are solvable. We hope to have Maya 2015 versions of our products out soon.
serial numbers are emailed within 1 BUSINESS DAY of your order.
The Setup Machine for Games brings the power of The Setup Machine to your in-game characters. Generate a flexible, modern character rig in minutes that will output to any game engine that supports FBX. TSMG can save you days or weeks of work. TSMG rigs make animation fun instead of frustrating -- with stretchy limbs, anti-IK pop, smart IK/FK switching, and more! If you ever realize that your rig isn’t exactly the way you want it to be, you can go back to TSMG’s widget stage, reposition the widgets as needed, and then re-rig -- TSMG will preserve all of your weight painting. Do you want to be able to work with your mocap data more effectively? Transfer it onto your TSMG rig, and you can tweak and finesse to your heart's content. TSMG is also designed to bake down to a simple skeleton with a single click. Export to FBX, and you’re ready to bring your character into any modern game engine.
Advanced flexible rigging
Easily re-rig at any time
Edit mocap data
Bake for export to any game engine